Archive for August, 2010

Use HTML5 Canvas to draw and manipulate images

One of the goodies in HTML5 is it allows you to use the <canvas></canvas> tag pair to draw or manipulate images on it. But not all browsers support the HTML5 Canvas. To have a canvas displayed on your browser, you can simply have the following HTML code.

Continue reading ‘Use HTML5 Canvas to draw and manipulate images’

HTML5 allows you to store data on your local web browser

If you remember Google Gears, there was a feature (Local Database API) allowing to store data on your local web browser. But since HTML5 has emerged into supporting such a feature, Google has decided to retire its Google Gears.

Continue reading ‘HTML5 allows you to store data on your local web browser’